HUMAN EXPENDITURE PROGRAM
The official BLOODMONEY! follow-up turns Harvey into a virtual-pet responsibility with five minigames and two endings.
Play nowRaise $25,000 for an operation while deciding how much Harvey should suffer for every dollar.
Content note. Flashing lights and increasingly graphic harm to Harvey.
Raise $25,000 for an operation while deciding how much Harvey should suffer for every dollar.
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A serious condition leaves you needing a $25,000 operation that you cannot afford. On the roadside you meet Harvey Harvington, a cheerful man behind a stall who offers one dollar every time you click him.
The first clicks seem harmless. The shop then offers needles, hammers, scissors and other tools that raise the payout by hurting Harvey. Reaching the total is easy to understand; deciding how quickly and how brutally to get there is the real game.
Your choices lead to three endings, so stopping short of the harshest option can matter. The cute pastel art deliberately clashes with the violence and psychological pressure. The original creator also warns that the game contains flashing lights.
Spoiler-light answers about gameplay, controls, modes and common first-run questions.
You need $25,000 for a life-saving operation and meet Harvey Harvington, who offers one dollar each time you click him. The shop can raise each click's value, but every stronger tool asks you to hurt Harvey more.
Click Harvey to earn money, open the shop and decide which tools you are willing to use. Your immediate goal is $25,000, while your choices determine how the story ends.
BLOODMONEY! has three endings. This page keeps their requirements spoiler-free so you can make your first choices without knowing the outcomes in advance.
Every click starts at one dollar. Buying items such as the needle, hammer and scissors increases the payout per click, but the more profitable tools also cause Harvey more pain.
Harvey is the cheerful man running the roadside stall. He offers to pay you for clicking him and becomes the person affected by every decision you make while raising the operation money.
The game uses the mouse or trackpad. Click Harvey to earn money, then use the same pointer to choose shop items and advance the story.
The creator describes it as a 30-plus-minute game, so a first run is designed for roughly a single short sitting. Replaying to see the other endings takes longer.
Yes. It is a psychological-horror clicker whose soft pastel art contrasts with escalating violence, moral pressure and Harvey's reactions.
Yes. The game includes flashing lights and increasingly graphic harm to Harvey. Players who are sensitive to flashing imagery or psychological violence should approach it cautiously.
Yes. Press Load BLOODMONEY! in the player above; Nisu loads the game only after you choose to start it, and you can then switch the player to fullscreen.